Spel och experiment på Taren
- Spel
- Små webbläsarbaserade pussel- och arkadupplevelser med fokus på stämning.
- Experiment
- Mindre interaktiva skisser och visuella tester.
- Pågående idéer
- Koncept som långsamt tar form i den digitala miljön.
Twenty-five small games are playable. More quiet experiments may appear later.
A cinematic 2.5D point-and-click adventure. Investigating the signal beneath Sector 7.
Guide a glowing coil through the dark, collect light and survive the corruption.
Protect a quiet signal core from corrupt transmissions in a dark 3D signal field.
Logic: Clear the field without waking what lies below.
Cards: Arrange the quiet deck beneath the veil.
Memory: Recall the pattern before the light slips away.
Timing: Cross the shifting dark one lane at a time.
Arcade: Break the silent wall of shards.
Puzzle: Shape falling forms into quiet lines.
Strategy: Drop pieces. Connect four.
Reflex: Dodge, collect, survive the pulse.
Strategy: Claim the quiet spaces between glowing lines.
Memory: Recall the sequences before they fade.
Puzzle: Trigger quiet chain reactions in the dark.
Arcade: Navigate the empty space between signals.
Mystery: Find what was left behind in the static.
Timing: Answer only the right pulse in the dark.
Memory: Remember what the echo reveals.
Exploration: Find the quiet way through the dark.
Arcade: Grow through the dark without crossing your own trail.
Puzzle: Merge quiet fragments into a brighter core.
Duel: Keep the pulse alive between two quiet walls.
Maze: Gather the scattered signal before the shadows close in.
Arcade: Drift between fragments and break the silent field apart.
Defense: Hold the line against the descending pattern.